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GC 2008: Sega screenshot roundup

Sega has a mighty lineup on public display (and behind closed doors) at Leipzig Games Convention 2008, comprised of titles from the East and West. MadWorld and Bayonetta, its collaborations with former Clover Studios staff, are there, as are Sonic games, strategy titles, DS wares, and more. But there's nary a sign of PSP support to be found. And it was doing so well with games like Crush. Ah well. You can check out screenshot galleries of everything Sega has on-show after the break.

Gallery: Alpha Protocol (Leipzig 2008)


Gallery: Bayonetta (Leipzig 2008)

Continue reading GC 2008: Sega screenshot roundup

Nintendo Fanboy Weekly: Aug 14 - Aug 20


Wha? What is this? Well, to offer you a more streamlined recap of the goings-on in the Nintendo world, we've combined the DS Lite and Wii Fanboy Weekly recaps into one powerhouse, now dubbed Nintendo Fanboy Weekly. Hopefully, you'll like the new approach.

But enough of that, check out our links. They're homegrown with the finest original features and old coffee grinds.

The Best of DS
The Best of Wii

GC 2008: Watch Dead Rising Wii trailers 'til you drop

Somehow, we always imagined the impending zombie apocalypse would involve more ... zombies. This latest footage of Dead Rising: Chop 'Til You Drop for Wii sees protagonist Frank West running sauntering through swarms groups of hundreds dozens 10 crazed bored zombies on what appears to be Super Bowl Sunday (or during the American Idol finale). It's nice to see the improved aiming mechanic in action, even if it is lifted directly from Resident Evil 4 Wii Edition. There's a longer gameplay trailer after the break, although we don't recommend viewing it while driving or operating heavy machinery.

Source – GC 2008 Debut Trailer, GameTrailers
Source – GC 2008 Debut Gameplay, GameTrailers

Continue reading GC 2008: Watch Dead Rising Wii trailers 'til you drop

Rumor: Konami's Rock Revolution may occur in 2009


An associate producer for Konami's Rock Revolution confirmed that the game would be delayed until early 2009 during the company's Leipzig press conference, IGN reports. We've contacted Konami to find out if the representative meant that the title will be available for Europe in 2009 (this is a European press event after all), or if the game has actually been delayed from its original Fall '08 release in North America as well. We'll update as soon as we get the official skinny from Konami.

[Via Wii Fanboy]

GC 2008: What's new in Need for Speed Undercover?

To be blunt, after some of the series' most disappointing entries, Need for Speed Undercover has something to prove. Today, EA revealed some of the features of the November release, the opening salvo in the battle to win back our hearts (unless you count the announcement of Maggie Q's involvement ... which we do not.)

You'll be taking down a crime syndicate with Ms. Q (if you're nasty), a story that will be presented with the help of live-action footage (hooray!). From a gameplay perspective, the big draw seems to be the Heroic Driving System, which EA describes as "a unique technology that generates incredible high-performance moves at 180 miles per hour during breathtaking highway battles." ... So, it's an emergency brake?

Maybe it's just our relief from the yucky, Far 2 Fast and Uncom4tably Furious aesthetic that's plagued the series recently, but this new entry sounds like a breath of fresh air. Well, Undercover, it would seem we, much like the Ghostbusters, are ready to believe in you.

Gallery: Need For Speed Undercover

Predictably, new Mad World footage looks amazing

We don't really see the point in new footage of Mad World. Oh, don't get us wrong, we're grateful for it. It's just that we're so clearly going to buy the game the moment it's within the reach of our grubby mitts, we don't know why Sega is trying to convince us to buy it harder.

But for those of you that weren't convinced pre-trailer, we're just going to assume you've firmly aligned yourself with the believers. Did you see that dude throwing other dudes into a fan? Did you see those cyclones picking up cars? Did you see that dude rubbing that other dude on a moving train? Are they serious with this? Can we buy two, one to play and one to crush up and mainline?

GC 2008: Guitar Hero World Tour to work with all instruments on PS2, 360 and PS3


Well, this should make the patented Joystiq Instrument Compatibility Matrix a bit easier to memorize. Straight from our special Leipzig correspondent Jem Alexander, Activision says that If you play Guitar Hero World Tour on PS2, PS3 or 360, your instrument is going to work. Whether it be from Rock Band, Rock Band 2 or whatever, it works with Guitar Hero World Tour.

Now, what does this mean for the Wii version of the game? We have absolutely no idea. But hey, what are you complaining about: It's got Miis in it! Isn't that enough?

GC 2008: Miis go on Wii's Guitar Hero World Tour


We've just heard from our man at the Leipzig Games Convention Jem Alexander, and he's got some exciting news for fans of pint-sized rocking: Miis will be used in Guitar Hero World Tour's Wii version of the game. He didn't say how, so we're hoping that they'll play Oompa-Loompa-like minature roadies who rush onto stage and fix broken strings for the full size rockers. But we doubt it.

Oh, Jem also passed along that all versions of the game would include exclusive European tracks, which is secret code for "you'll have to buy them later through DLC."

GC 2008: EA to serve up new Wii tennis franchise


With all the recent announcements and pick-ups, you'd think EA would be bursting at the seams with upcoming titles, but it's just crammed one more under its belt: A new tennis franchise that will debut on Wii (though it will later come to other platforms) and take advantage of the Wii MotionPlus accessory.

Besides the control gimmick innovation, its other claim to fame is being the only video game that includes the All England Lawn Tennis Club, where Wimbledon is played. So, with tennis added to the list, what's left for EA Sports? Curling? Cup stacking?

The Sony Hardware Reciprocal: PS3 losses surpass PS2 profits

According to DFC intelligence figures cited by Dave Perry, Sony has lost more money on the PlayStation 3 hardware than it made on the PlayStation 2 during its five most popular years. In pure numbers speak it's lost $3 billion on the PS3, which is about equivalent to everything it made selling PS2s during its peak years. This story would actually have a lot more impact if Carl Sagan was around to say "beelyuns."

Perry, best known for his stint at Shiny Entertainment, was speaking at the really long-named Games Convention Developers Conference, which appears to be both a Convention and a Conference, and was just using the figures to underscore how much Sony was spending on hardware development. However, the 1UP article doesn't mention until near the end that the original PS2 lost money in its first year, and that Sony (and the other console makers) does this so it can make bank on the software/games that people need to fuel their systems.

In all fairness, the article goes on to explain that Microsoft lost $4 billion on the original Xbox, and has had to spend over $1 billion replacing faulty hardware in the 360 and extending the warranty for original purchasers. So, we tend to think $5 billion trumps $3 billion. The real winner in this struggle? Nintendo. It has been churning a profit on that little Wii since it hopped out of the gate. Rassin' frassin' wand-wagglin' profiteers.

FIFA trade jinxes another EA Sports cover


FIFA 09 cover athlete Maurice Edu has been traded to another team, meaning EA Sports will, yet again, have to change the box art on one of its games. Edu, who would have been featured on the cover wearing his Toronto FC jersey, will now wear the uniform of the US Men's National Team -- not Scotland's Glasgow Rangers, which is the team he'll actually play on. EA Sports tells IGN that the cover of the game will ship with the correct art -- no "print out" version necessary.

This would be the second time in a month that EA Sports had to dump extra resources into changing a cover due to an athlete changing teams. Earlier this month the publisher had to fix the art for perennial high-profile American football title Madden 09 when cheesehead favorite Brett Favre unretired and left for New York New Jersey.

Cammie: Nintendo 'disappointed' with E3 performance

For Cammie Dunaway, Nintendo of America's executive VP of sales and marketing, July's E3 media briefing was the perfect opportunity to cast a new spell. With most of Wii's casual ownership tuned out (c'mon, you think grandpop was glued to G4?), the press conference should have marked an effort to dazzle Nintendo's wavering "core." Allow the fans a whiff of another classic sequel, and all would have been right in their hearts. Instead, well ... you know what happened.

"I would say the message is we were disappointed with our performance at E3. There were titles like Wario which we think will be really fun titles that we should have showcased," Cammie recently admitted to VGChartz, adding, "We were excited that Mr. Miyamoto made the commitment that Pikmin is coming. It would have been nice if we could have said that on stage." Points for honesty?

See excerpts from The Art and Making of The Force Unleashed


click to Unleash the gallery
LucasArts has sent us a rather hefty excerpt from The Art and Making of The Force Unleashed book (itself a whopping 224 pages) that came out this week. We're guessing it doesn't end with a note on the dev team being cut.

Click above to peruse the gallery (Protip: Click on the Hi-res button on each gallery page to view a high-resolution version of the image). A demo for Star Wars: The Force Unleashed drops this Thursday, with the full game arriving mid-September.

Gallery: Excerpt: The Art and Making of Star Wars: The Force Unleashed

Joystiq's Instrument Compatibility Matrix, v3.0

With Sony shedding some new light on the sea of plastic instrument compatibility nonsense, we thought it was time to update our compatibility charts for the Guitar Hero and Rock Band series, as well as newcomer Rock Revolution. Introducing the Instrument Compatibility Matrix, version 3.0. We'll keep updating this page as new information percolates out, hoping one day to fill in every square with a green "yes." Until that time, check out our chart skills.

Update: Now with more green care of Microsoft's compatibility commitment.

We love the House of the Dead: Overkill trailer

No surprise to you, we watch a lot, a lot of trailers. Do you know how much better our lives would be if video game trailers were less "You're some guy who's got to do a thing. Buy it!" and a lot more like this new trailer for House of the Dead: Overkill, a funky homage to 70s B-grade action flicks? Well, we don't know either, but we bet it's a lot.

Now, the real question of course is will the game itself have this much style and panache? Jeez, greedy, they already gave you a cool trailer, what else do you want?

[Thanks, WiNG]

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